Iwata Asks: Wii U: The Console
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Iwata Asks: Wii U: The Console
New Iwata Asks interview regarding the Wii U Console
Here's a few excerpts:
- Adoption of a multi-core CPU8 for the first time. By having multiple CPU cores in a single LSI chip, data can be processed between the CPU cores and with the high-density on-chip memory much better, and can now be done very efficiently with low power consumption.
- Adopted an MCM (multi chip module: A component with multiple silicon chips called bare die mounted on a single substrate.)
- "This time we fully embraced the idea of using an MCM for our gaming console. An MCM is where the aforementioned Multi-core CPU chip and the GPU chip10 are built into a single component. The GPU itself also contains quite a large on-chip memory. Due to this MCM, the package costs less and we could speed up data exchange among two LSIs while lowering power consumption. And also the international division of labor in general, would be cost-effective."
- "Compared with the Wii, the Wii U has about three times the amount of heat, so we really had to wrack our brains. We considered solutions such as making the fan bigger and raising the number of fan revolutions. We conducted heat tests for prototypes a number of times and optimized placement of the air holes."
- more on Iwata Asks Wii U interview
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Here's a few excerpts:
- Adoption of a multi-core CPU8 for the first time. By having multiple CPU cores in a single LSI chip, data can be processed between the CPU cores and with the high-density on-chip memory much better, and can now be done very efficiently with low power consumption.
- Adopted an MCM (multi chip module: A component with multiple silicon chips called bare die mounted on a single substrate.)
- "This time we fully embraced the idea of using an MCM for our gaming console. An MCM is where the aforementioned Multi-core CPU chip and the GPU chip10 are built into a single component. The GPU itself also contains quite a large on-chip memory. Due to this MCM, the package costs less and we could speed up data exchange among two LSIs while lowering power consumption. And also the international division of labor in general, would be cost-effective."
- "Compared with the Wii, the Wii U has about three times the amount of heat, so we really had to wrack our brains. We considered solutions such as making the fan bigger and raising the number of fan revolutions. We conducted heat tests for prototypes a number of times and optimized placement of the air holes."
- more on Iwata Asks Wii U interview
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sketdansuu- NES
- Posts : 19
Join date : 2012-10-09
Location : chicago
Re: Iwata Asks: Wii U: The Console
MY console of choice next-gen. Period. Uuunless the PS4 is affordable then I'll get both
Soxas- Wii
- Posts : 543
Join date : 2012-10-10
Location : Boston
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