Wii U GPU Specs
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Wii U GPU Specs
Well, not the specs of the custom Radeon HD 5670 that is in the Wii U, but the specs of the standard Radeon HD 5670.
"ATI Radeon™ HD 5670 graphics processors offer best-in-class performance and features with complete DirectX® 11 support and the world’s most advanced graphics, display and memory technologies." I cannot reference this due the to the 7 days thing, but search for the GPU on the AMD site.
The Specifications! (it's a wall of text, so its encased in a spoiler tag)
Okay so although this isn't the actual specs for the GPU thats inside the Wii U, its a good starting place.
Once i dig a little deeper, i'll reply with the specs of the GPU inside the Wii U.
"ATI Radeon™ HD 5670 graphics processors offer best-in-class performance and features with complete DirectX® 11 support and the world’s most advanced graphics, display and memory technologies." I cannot reference this due the to the 7 days thing, but search for the GPU on the AMD site.
The Specifications! (it's a wall of text, so its encased in a spoiler tag)
- Spoiler:
- 627 million 40nm transistors
TeraScale 2 Unified Processing Architecture
400 Stream Processing Units
20 Texture Units
32 Z/Stencil ROP Units
8 Color ROP Units
GDDR5 memory interface
PCI Express 2.1 x16 bus interface
DirectX® 11 support
Shader Model 5.0
DirectCompute 11
Programmable hardware tessellation unit
Accelerated multi-threading
HDR texture compression
Order-independent transparency
OpenGL 3.2 support16
Image quality enhancement technology
Up to 24x multi-sample and super-sample anti-aliasing modes
Adaptive anti-aliasing
16x angle independent anisotropic texture filtering
128-bit floating point HDR rendering
ATI Eyefinity multi-display technology17,18
Three independent display controllers
Drive three displays simultaneously with independent resolutions, refresh rates, color controls, and video overlays
Display grouping
Combine multiple displays to behave like a single large display
ATI Stream acceleration technology
OpenCL support15
DirectCompute 11
Accelerated video encoding, transcoding, and upscaling3,5
Native support for common video encoding instructions
ATI CrossFireX™ multi-GPU technology6
Dual GPU scaling
ATI Avivo HD Video & Display technology7
UVD 2 dedicated video playback accelerator
Advanced post-processing and scaling8
Dynamic contrast enhancement and color correction
Brighter whites processing (blue stretch)
Independent video gamma control
Dynamic video range control
Support for H.264, VC-1, MPEG-2, and Adobe Flash9
Dual-stream 1080p playback support 10,11
DXVA 1.0 & 2.0 support
Integrated dual-link DVI output with HDCP12
Max resolution: 2560x160013
Integrated DisplayPort output
Max resolution: 2560x160013
Integrated HDMI 1.3 output with Deep Color, xvYCC wide gamut support, and high bit-rate audio
Max resolution: 1920x120013
Integrated VGA output
Max resolution: 2048x153613
3D stereoscopic display/glasses support14
Integrated HD audio controller
Output protected high bit rate 7.1 channel surround sound over HDMI with no additional cables required
Supports AC-3, AAC, Dolby TrueHD and DTS Master Audio formats
ATI PowerPlay™ power management technology7
Dynamic power management with low power idle state
Ultra-low power state support for multi-GPU configurations
Certified drivers for Windows 7, Windows Vista, and Windows XP
Speeds & Feeds
Engine clock speed: 775 MHz
Processing power (single precision): 620 GigaFLOPS
Polygon throughput: 775M polygons/sec
Data fetch rate (32-bit): 62 billion fetches/sec
Texel fill rate (bilinear filtered): 15.5 Gigatexels/sec
Pixel fill rate: 6.2 Gigapixels/sec
Anti-aliased pixel fill rate: 24.8 Gigasamples/sec
Memory clock speed: 1.0 GHz
Memory data rate: 4.0 Gbps
Memory bandwidth: 64 GB/sec
Maximum board power: 64 Watts
Okay so although this isn't the actual specs for the GPU thats inside the Wii U, its a good starting place.
Once i dig a little deeper, i'll reply with the specs of the GPU inside the Wii U.
Re: Wii U GPU Specs
Thanks for this. Idk tech like that but I know enough to know that is pretty damn good at least in my book.
Soxas- Wii
- Posts : 543
Join date : 2012-10-10
Location : Boston
Re: Wii U GPU Specs
I'm still trying to find the Specs for the custom GPU thats in the Wii U, and i don't much want to open mine up when i get it on the UK release.
But yea, as someone who builds Gaming PCs i would definitely take this GPU into a PC that i build.
But yea, as someone who builds Gaming PCs i would definitely take this GPU into a PC that i build.
Re: Wii U GPU Specs
This is very reassuring to meXanthos wrote:I'm still trying to find the Specs for the custom GPU thats in the Wii U, and i don't much want to open mine up when i get it on the UK release.
But yea, as someone who builds Gaming PCs i would definitely take this GPU into a PC that i build.
Soxas- Wii
- Posts : 543
Join date : 2012-10-10
Location : Boston
Re: Wii U GPU Specs
I love how THQ made one comment, and then the internet explodes from one guy, saying an opinion.
SebTH- N64
- Posts : 258
Join date : 2012-10-09
Age : 30
Location : Florida, I miss NY damnit
Re: Wii U GPU Specs
SebTH wrote:I love how THQ made one comment, and then the internet explodes from one guy, saying an opinion.
I love how people instantly take 1 persons word as truth, without doing the research about anything first.
Research helps with everything.
Re: Wii U GPU Specs
Like Shok said in his vid, they came out again saying that the engine they use in Metro is very CPU heavy so of course the guy is gonna talk shit about it.Xanthos wrote:SebTH wrote:I love how THQ made one comment, and then the internet explodes from one guy, saying an opinion.
I love how people instantly take 1 persons word as truth, without doing the research about anything first.
Research helps with everything.
Soxas- Wii
- Posts : 543
Join date : 2012-10-10
Location : Boston
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